Version 0.5.1 released
Build Bridge » Devlog
In this update:
- Pre-fill Steam Publish Profile App and Depot ID per project: before this update the Steam publish dialog would always require you to re-fill the App ID and Depot IDs. Now, as long as you do it once, the app will remember it and pre-fill it. It's a small but relevant quality of life improvement that was nagging me for a while.
- Auto migrations. Build Bridge uses sqlite to store config data. This means that if I change db schema (like what happened between v.0.4.x and 0.5.0), users that upgrade will face issues unless they delete and re-create the database. With this update, the process is gracefully handled by the app and avoids the need to delete existing data.
- Logs: initial transition to proper logging. The app will log debug info inside the AppData folder. Rotation is managed so no overgrowing log folders creeping on your disk :)
Files
build-bridge-windows.zip 47 MB
Version v0.5.1 1 day ago
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Build Bridge
Simplified Unreal Game Builds & Publishing to Itch and Steam
Status | Released |
Category | Tool |
Author | collederas |
Tags | Automation, tools, Unreal Engine |
More posts
- Version 0.5.0 released8 days ago
- Version 0.4.3 released12 days ago
- Version 0.4.2 released17 days ago
- Version 0.4.1 released19 days ago
- Version 0.4.0 released22 days ago
- Small bugfix23 days ago
- Build Bridge: an app to simplify the release of Unreal Projects is live!24 days ago
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